Master C# Programming with Unity 2019: Build 3D Games - 4th Edition by Harrison Ferrone

$ 4.75

ISBN-13: 9781789532050 Item Length: 92.5 in Format: Trade Paperback ISBN-10: 1789532051 Edition Number: 4 Table Of Content: Table of Contents Getting to Know your Environment The Building Blocks of Programming Diving into Variables, Types and Methods Control Flow and Collection Types Working with Classes, Structs and OOP Getting Your Hands Dirty with Unity Movement, Camera Controls, and Collisions Scripting Game Mechanics Basic AI and Enemy Behavior Revisiting Types, Methods and Classes Exploring Generics, Delegates, and Beyond The Journey continues Publisher: Packt Publishing, The Limited Type: Textbook Intended Audience: Trade Language: English Publication Year: 2019 Item Width: 75 in Subject: Programming / Games, Programming Languages / C# brand: Packt Publishing, The Limited Number of Pages: 342 Pages Synopsis: Understand the fundamentals of C# programming and get started with coding from ground up in an engaging and practical manner Key Features Build 3D games step-by-step while learning essential C# programming concepts and real-world coding skills Create interactive mechanics, animations, and AI behaviors using Unity's tools and scripting features Develop a strong programming foundation by understanding how code structures power gameplay and game logic Book Description Learning to program in today's technical landscape can be a daunting task, especially when faced with the sheer number of languages you have to choose from. Luckily, Learning C# with Unity 2019 removes the guesswork and starts you off on the path to becoming a confident, and competent, programmer using game development with Unity.You'll start off small by learning the building blocks of programming, from variables, methods, and conditional statements to classes and object-oriented systems. After you have the basics under your belt you'll explore the Unity interface, creating C# scripts, and translating your newfound knowledge into simple game mechanics.Throughout this journey, you'll get hands-on experience with programming best practices and macro-level topics such as manager classes and flexible application architecture. By the end of the book, you'll be familiar with intermediate C# topics like generics, delegates, and events, setting you up to take on projects of your own. What you will learn Understand programming fundamentals with practice examples in C# Explore the interface and features of Unity 2019 Learn C# programming syntax from scratch Create a game design document and prototype level Explore intermediate programming topics and best practices Implement game mechanics, interactions, and UI elements with C# Who this book is for This book is ideal for aspiring game developers, students, and hobbyists with little or no coding background who want to learn C# fundamentals and start building their own interactive 3D games in Unity. No prior programming or Unity experience is needed, making it perfect for complete beginners or those seeking a structured introduction to both C# and Unity's core tools. ]]>, Understand the fundamentals of C# programming and get started with coding from ground up in an engaging and practical manner Key Features Beginner's guide to getting started with software development concepts from a macro level Leverage the power of the latest C# in solving the complex programming problems Learn to script and customize your 3D games and implement animation techniques to make them engaging Book Description Learning to program in today's technical landscape can be a daunting task, especially when faced with the sheer number of languages you have to choose from. Luckily, Learning C# with Unity 2019 removes the guesswork and starts you off on the path to becoming a confident, and competent, programmer using game development with Unity. You'll start off small by learning the building blocks of programming, from variables, methods, and conditional statements to classes and object-oriented systems. After you have the basics under your belt you'll explore the Unity interface, creating C# scripts, and translating your newfound knowledge into simple game mechanics. Throughout this journey, you'll get hands-on experience with programming best practices and macro-level topics such as manager classes and flexible application architecture. By the end of the book, you'll be familiar with intermediate C# topics like generics, delegates, and events, setting you up to take on projects of your own. What you will learn Understand programming fundamentals with practice examples in C# Explore the interface and features of Unity 2019 Learn C# programming syntax from scratch Create a game design document and prototype level Explore intermediate programming topics and best practices Implement game mechanics, interactions, and UI elements with C# Who this book is for The book caters to developers and programmers who want to get started with C# programming in a fun and engaging manner. Anyone who wants to build games and script in C# language and Unity can take this book up. No prior programming or Unity experience is required., Unity, the world's leading real-time engine, is used to create half of the world's games. This book will teach programming newcomers the C# language in a fun and accessible way through game development. No prior programming or game development experience is required, only a curious mind. Publication Name: Learning C# by Developing Games with Unity 2019 : Code in C# and Build 3D Games with Unity, 4th Edition gtin13: 9781789532050 Subject Area: Computers Author: Harrison Ferrone

Description

Learning C# by Developing Games with Unity 2019: Code in C# and build 3D games with Unity, 4th Editi ISBN : 9781789532050 Title : Learning C# by Developing Games with Unity 2019: Code in C# and build 3D games with Unity, 4th Editi Authors : Ferrone, Harrison Binding : Paperback Publisher : Packt Publishing Publication Date : Mar 30 2019 Condition : New Ships in a BOX from Central Missouri! UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes). Payment We accept PayPal for all eBay orders. Please see payment details below. We will only ship to the address that is entered into PayPal when payment is made! Shipping Multiple shipping options are available for this item. For more detail, please see below, and select the shipping option that is most convenient for you. Returns We have a 30 day return policy. The return must be postmarked within 30 days of the delivery date. Once the item has been returned, we will initiate an item-only refund (shipping costs are non-refundable). We do not provide return labels for general returns.

  1. This book is a fantastic way to learn C# while creating fun Unity games! The step-by-step approach makes coding easy to grasp, even for beginners. The examples are practical, and the 3D game projects keep learning engaging. Perfect for anyone wanting to dive into game development with a solid foundation in C#. Highly recommended!

    mikec4058d78